Everything you need to write about Sealed Orders — boilerplate copy, a fact sheet, screenshots, video, and brand assets.
Last updated · 23 May 2026
Sealed Orders is a free, trip-length party game for friend groups on holiday: everyone secretly writes tasks for each other, completes them during the trip with photo evidence, and a single end-of-trip ceremony reveals who scored.
Sealed Orders turns any group holiday into a Taskmaster-style game. Before the trip, friends draft small, personal challenges for one another. During the trip you complete the ones written for you — photo and video evidence, daily drops, and a hidden guessing metagame. At the end, one synced ceremony reveals who scored what. No accounts, one shared link.
Sealed Orders is a trip-length party game for friend groups on holiday. Before the trip, every player secretly drafts small adventures for the others — daily-scale 2-pointers and one trip-spanning 5-pointer each. On day one the tasks are shuffled and assigned (never your own), and a shared deck drops a fresh 1-pointer every sunrise. You complete them with photo or video evidence, while sealing up to fifteen private guesses about what everyone else is quietly pulling off. Completions stay hidden until the next morning's announcement, and the running scoreboard deliberately hides the bonuses. At the trip's end, one synced ceremony unseals everything person-by-person — who scored, who guessed right, who got away with it. No accounts, no app store: the host shares one link in the group chat. Web now; iOS and Android in development.
| Name | Sealed Orders |
| Tagline | Open on arrival. |
| Category | Social / party game · travel |
| Platforms | Web (live now) · iOS & Android (in development) |
| Price | Free · no accounts |
| Players | 4–10 (works with 2+) |
| Trip length | 3–12 days |
| URL | sealedorders.app |
| Availability | Web available now |
| Press contact | [email protected] |
The best moments on a friend trip are usually the ones nobody planned. Sealed Orders' job is to make a few more of them happen — and to give the group something to argue about over breakfast for years.
It deliberately favours generative mechanics over guardrails. There's no submission review, no host overrides, no veto tokens, no confidence-weighted guessing. The interesting moments come from the friction, and the game doesn't try to design that out.
And there's nothing to sign up for. No accounts, no installs, no app-store wait. You need a group chat, a trip on the calendar, and one person willing to tap the host button — everyone else joins from a single shared link.
23 May 2026
Sealed Orders, a free trip-length party game for friend groups, launches on the web.
Sealed Orders turns any group holiday into a Taskmaster-style game. Before the trip, friends secretly draft small, personal challenges for one another. During the trip, each player completes the tasks written for them — logging photo or video evidence — while a fresh batch drops from a shared deck every morning.
Underneath the visible game runs a hidden one: players seal private guesses about what everyone else is quietly attempting, and completions that slip by unguessed earn bonus points. Nothing is settled until the end, when a single synced ceremony unseals everything person-by-person — who scored, who guessed right, and who got away with it.
There are no accounts and no app-store wait: a host shares one link in the group chat and everyone is playing within seconds. The design deliberately favours moments over rules — no submission review, no host overrides, no veto tokens — on the bet that the best trip stories come from friction, not from designing it away.
Sealed Orders is free to play now at sealedorders.app, with iOS and Android versions in development. For interviews, review access, or higher-resolution assets, contact [email protected].
— ends —
For interviews, review access, or higher-res assets, email us — we're happy to help.
[email protected]